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Guild Roster

Herein stands the record, as dutifully recorded by Guild standards, of all living members of the Guild of Wizards, Warriors, Acolytes, and Rogues.  Members are sorted by highest Guild standing: first by experience, then by account of silver.  Their headings are: character name, party affiliation, character level.

Lady Guildmaster, Guild, 5

XP 15

a stately, older woman with a strange aura of power about her. Goal: ensure the fulfillment of  the Guild's mission. Flaw: sometimes too forgiving.  Silver: ????.  (Not available for play.)

P 8, M 12, MP 15

Skills: lore 3, persuade 2, handle horses 1

Perks: fearless, off the mark, quick draw, dagger training, skill point

Gear: rapier d6, dagger d6, gold ring of illusion (illusion 4), necklace of trust (persuade +4)

Syrio Logia, Guild, 4

XP 12

a trainer from a far-away land, who seems to be able to teach   anything. Goal: maintain peak swordsmanship and teach it to others. Flaw: shows no sympathy.

Hero Points: can say exactly the right thing to inspire others.  Silver: 5000

P 12, M 12, MP 10

Skills: armed 3, parry 3, movement 2

Perks: 4 skill points

Gear: elven rapier d8, buckler (1 parry), Myrish gambeson d4, 2 daggers d4


Merl Secret-Fire, Guild, 3

XP 9

an elitist mage with many secrets and a penchant for fire. Goal:   use the Guild to support his research into so-called “fourth-level spells.”   Flaw: condescending, arrogant.  Silver: 5000

Hero Points: affinity with fire spells or for gaining magical knowledge.

P 8, M 15, MP 10

Skills: magic (fire 2) 1, scholarship 2

Perks: mystic ward d4, mana (14), spell implement (armor 1, lamp 1, telekin 1)

Gear: magic staff, dagger d4, cloak of deflection (parry 4), ring of ice (d8 fire prot), scroll (fear

Lucan, Guild, 2

XP 6

a seasoned merchant with a keen eye for appraisal and business   opportunities. Goal: establish his superior wealth with a collection of rare   items or a hoard of silver of rare size. Flaw: gets awkward about things he’ll trade.  Silver: 10,000.

Hero Points: has a gift for finding hidden value.

P 8 (9), M 11, MP 12

Skills: persuade 1, detect 2

Perks: sleepless, skill point

Gear: mace d8, dagger d4, gambeson d4 (-1 PP), appraisal lens

Marc Ironsides, Guild, 2

XP 6

a young, stout man with a gift for blacksmithing, but he’s not likely to flaunt it. Goal: craft a sword that kills a dragon. Flaw: overly humble.  Silver: 10,000.   

Hero Points: fury adds to hammer attacks.

P 14, M 8, MP 10

Skills: blacksmith 3

Perks: tough (18), skill point

Gear: dire hammer d10, 2 throwing hammers d6 (d4 short), leather apron, bull's head helm

Trace, Guild, 2

XP 6

a horse driver with a story for every occasion, and even a few solutions. Goal: be there when needed by adventurers, learn their stories and tell them. Flaw: shies from battle. Not out of fear – out of preference.        

Hero Points: to recall a story that helps tricky situations.  Silver: 300

P 9 (10), M 8, MP 14

Skills: horse handler 1, lore 1

Perks: fearless, thought shield d4

Gear: driver's whip d4 (set to stun), small shield (2 parry), boiled leather d4 (-1PP), bag of apples

Sister Sofya, No Party, 1

XP 1

your average nondescript elf nun spreading the good word of her patron  deity. You know the one. Don't ask her to explain which one.  Goal: to live a comfortable life.  Flaw: liar, cheater, money hungry.

Hero Points:  "Come to God" moment. She will pray to whatever deity will listen and promise to live a holy life from then on, granting her divine favor.  Silver: ?

P 12, M 8, MP 12

Skills: deceive 1

Perks: diehard

Gear: habit, boiled leather d4 (-1PP), spear d8/d10

Be it known: the Guild roster shall at a future appointed time be improved with playercards for all.

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