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GWWAR

GWWARGWWARGWWAR
Home
Common Hall
Blacksmith
Wizard
Merchant
Contact
More
  • Home
  • Common Hall
  • Blacksmith
  • Wizard
  • Merchant
  • Contact
  • Home
  • Common Hall
  • Blacksmith
  • Wizard
  • Merchant
  • Contact

Blacksmith's Shop

Marc Ironsides, the guild's blacksmith, covered in sweat and soot, is always glad to see a paying customer.  Here, you can buy weapons and armor, and you can pay Marc to repair your damaged gear.  Repairing listed items costs half of the price-as-new, and Marc usually charges half of the cost of similar items for the repair of unlisted items.  He's also happy to take your broken goods - one never knows when spare parts will be needed.

Equipment List

Armor

Suits of armor include helms, gauntlets, and greaves.

Buckler

60 SP

+1 parry, hands-free shield

Shield, small

70 SP

+2 parry contests

Shield, large

130 SP

PP -1, +4 parry contests

Scutum

300 SP

PP -2, +6 parry contests

Gambeson

50 SP

PP -1, d4 protection

Boiled Leather

100 SP

PP -1, d4 protection

Brigandine

250 SP

PP -2, d6 protection

Mail

1500 SP

PP -2, d8 protection

Half Plate

3000 SP

PP -1, d8 protection


Weapons

Primary weapons can be any size, but secondary weapons must be Standard size or smaller.

Blunderbuss

500 SP

Heavy, d8, short range, reload 3 actions, ignores protection

Axe, battle

200 SP

Standard, d8, close range

Bolas

10

Tiny, d4, short range, can oppose a flee action

Bow, long

750 SP

Heavy, d10, short range, reload 1 action

Bow, short

500 SP

Heavy, d8, short range, reload 1 action

Club

30 SP

Standard, d6, close range

Crossbow

300 SP

Heavy, d8, short range, reload 2 actions

Dagger

50 SP

Tiny, d4, close range

Javelin

10 SP

Light, d6, short range

Lance

150 SP

Standard/heavy, d10/d8, close range, requires mounted posture to use one-handed

Pike

80 SP

Heavy, d10, short range, 1 damage at close range

Sai

60 SP

Light, d6, close range, +1 parry

Spear

60 SP

Standard/heavy, d8/d10, close range, dual weapon

Sword, Great

500 SP

Heavy, d10, close range

Sword, Bastard

300 SP

Standard, d8, close range

Sword, Short

150 SP

Light, d6, close range

Whip

100 SP

Light, d4, close range, allows Set to Stun perk

Didn't see what you want? Ask Marc or an administrator if there's one for sale.

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